AI Insights · Timothy · October 2025
Top Snake Games on Android in Latin America, Q3 2025
Explore the performance trends of leading snake games on Android in Latin America during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the Android platform in Latin America witnessed notable trends among the top snake games. These insights are sourced from Sensor Tower, offering a detailed look into downloads, revenue, and active users.
Gecko Out from Rollic Games showed a remarkable growth trajectory. Its weekly revenue began at around $1K, peaking at over $7K by the end of September. Downloads surged mid-quarter, reaching a high of approximately 78K before settling at about 31K. Active users mirrored this trend, climbing from 6.3K to over 125K.
SSSnaker by Habby maintained a steady presence with weekly revenues starting at $2K and gradually declining to approximately $1.6K. Active users remained stable, fluctuating slightly around 25K.
Snake Clash! from Supercent, Inc. experienced a consistent download rate, with figures starting at roughly 397K and tapering to 278K by quarter's end. Revenue remained constant, averaging around $800 weekly, while active users decreased from 2.4M to 2.1M.
Snake.io - Fun Snake .io Games by Kooapps Games showed strong download performance, beginning at 469K and peaking at 546K in late July. Revenue was steady, averaging around $800, with active users reaching a high of 3.5M before stabilizing at 3.1M.
Lastly, Little Big Snake .io game from ShockwaveLLC had a modest performance. Downloads started at 4.8K, dropping to 2K by the end of September. Revenue ranged from $700 to $400, while active users decreased from 27K to 17K.
For more detailed insights and data, visit Sensor Tower's platform to explore further trends and analytics.